#include "Renderer_PCH.h"
#include "DynamicSurface.h"

/*--------------------------------------------------------------------------*/

DynamicSurface::DynamicSurface(uint numVertices, uint types) :
	ISurface(NULL, -1, types, numVertices, 0)
{

}

/*--------------------------------------------------------------------------*/

DynamicSurface::~DynamicSurface()
{

}

/*--------------------------------------------------------------------------*/
